Eight ways we plug into your studio — ordered by how often studios ask for them. Same senior team, same dev-ready output, scoped around your next milestone.
Senior, exploratory testing that hunts the edge cases your players will find first. No scripted click-throughs — real engineers who have shipped games probing the seams where your build actually breaks.
An express raid on critical bugs in the final hours before a demo, trailer drop or store page goes live. We parachute a senior team onto your build and surface the blockers while you can still fix them.
Dedicated scripts for regression so every new build verifies faster. We automate the repetitive coverage that eats your team’s velocity, so each patch is checked the moment it lands.
An honest read on balance and economy from a player and developer at once. We tell you straight where the progression sags, the economy leaks or the difficulty curve loses people.
We read how players actually move through your game — where they stall, where they rage-quit, which systems they ignore — and turn raw telemetry into decisions you can act on. Behaviour data, not guesswork.
We audit how QA actually runs inside your studio — your pipeline, tools, ticket hygiene and hand-offs — and hand back a concrete plan to make it faster and more reliable, then help you put it in place.
Hands-on training that levels up your in-house testers and developers — from writing reproducible bug reports to thinking like a senior QA engineer. Your team keeps the skills long after we leave.
Publisher-grade quality reports that double as your internal production record. The same document satisfies your publisher’s gate review and gives your team a clean snapshot of build health.
Not sure which one you need? Tell us about your next milestone and we will recommend the shortest path to a launch-ready build.